Built-in matrices
Matrices (float4x4) supported:
UNITY_MATRIX_MVP: Current model*view*projection matrix
UNITY_MATRIX_MV: Current model*view matrix
UNITY_MATRIX_V: Current view matrix.
UNITY_MATRIX_P: Current projection matrix
UNITY_MATRIX_VP: Current view*projection matrix
UNITY_MATRIX_T_MV: Transpose of model*view matrix
UNITY_MATRIX_IT_MV: Inverse transpose of model*view matrix
UNITY_MATRIX_TEXTURE0 to UNITY_MATRIX_TEXTURE3: Texture transformation matrices
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